Space Cadet Pinball
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To play Space Cadet Pinball, launch the ball with the spacebar, use 'Z' and '/' for flippers, and aim to complete missions by hitting targets to raise your rank. Focus on hitting the launch ramp to start missions and keep the ball in play using the flippers to score points and advance from Cadet to Fleet Admiral.

Full Tilt! Pinball, known as Pinball 95 in Europe, is a 1995 pinball video game developed by Cinematronics and published by Maxis. It features pre-rendered 3D graphics and three tables: Space Cadet, Skulduggery, and Dragon's Keep. A sequel called Full Tilt! Pinball 2 was released in 1996.

The Space Cadet table features the player as a member of a space fleet that completes missions to increase rank. Players can attain nine different ranks (listed from lowest to highest): Cadet, Ensign, Lieutenant, Captain, LT Commander, Commander, Commodore, Admiral, and Fleet Admiral. Players accept a mission by hitting "mission targets" which select which mission they will take, and by going up the "launch ramp". Each mission has a set number of things for players to do, such as hitting the "attack bumpers" (which are a set of four bumpers at the top of the table) eight times (this is the "target practice" mission). Some missions involve a number of steps which must be completed in sequence. Missions end either by being completed, or by being aborted due to running out of "fuel", as indicated by the lights in the passage that passes under the launch ramp. The "fuel" lights go out one by one at a time interval, and can be re-lit by having the ball go over them, or all at once by going up the launch ramp again. Upon completing a mission, some of the blue lights in a circle in the middle of the table turn on. When all of the lights in the blue circle turn on, the player's rank increases, and a light in the orange circle turns on.

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3D Pinball for Windows – Space Cadet | 三維彈球

Genre:Pinball

Author:Cinematronics

Size:4.8MB

Date Published:November 16, 1995